Yvette Rosales 3D & 2D Artist
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Resume

YvetteRosalesResume.pdf
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S U M M A R Y
Professional 3D artist with over 10 years of experience in 3d modeling, texturing, animation, development and design on many published titles. I’m an independent, self motivated person with a mind that’s eager to learn and ready to be a part of any team.

P R O F E S S I O N A L E X P E R I E N C E
Artist/ Animator                                                                                                                                                        Nov. 2013 - Present
eV Interactive LLC., Palatine, IL
● Collaborate on many published titles of various types
  • ○ Manage various projects through from start to finish
    ○ Work closely with team of programmers to solve game-play issues that may arise during development
    ○ Collaborate and worked closely with other artists
    ○ Contribute to level design, HUD design, and animation
    ○ Motivated on all levels of game development
● Create high-quality, low poly 3D models
  • ○ Maintained a low poly count while optimizing texturing and unwrapping techniques to show high quality textures
● Rig models professionally for easy use
  • ○ Whether using the 3Ds Max biped, 3Ds Max CAT rigs, or creating custom rigs myself
  • ○ Attached and skinned various animals and humanoid characters
● Responsible for animating characters, animals and vehicle
  • ○ Study movements, used reference or acted out animations
  • ○ Able to create looping or single animations
  • ○ Time movements of animations
  • ○ Clean up animations
● Work with optimizing 3D models, textures & Unity assets
● Use Substance Painter to enhance textures of low poly models
● Testing game-play
● Translating game text from English to Spanish
● Voice acted as a placeholder voice during development

Contract Artist/ Animator                                                                                                                                     Mar. 2012 - Present
Ninja Playground, Lake In The Hills, IL
  • ● Modeling specific items that need to be incorporated
  • ● Rig models professionally for easy use
  • ● Animate characters that need to be animated
  • ● Clean up models and animations to the desired need of the company
  • ● Texture models and characters
  • ● Created 2D story screens
Key Achievements:
  • ● Part of a successful Kickstarter campaign

S K I L L S
Adobe:
Adobe Photoshop / Adobe Illustrator/ Adobe After Effects /
3D Programs:
Autodesk 3Ds Max / ZBrush / Substance Painter/ 3D Coat / nDo / Blender
Other Programs:
Unity 3D / Tortoise SVN / Audacity

P U B L I S H E D G A M E S
Air Combat Pilot
2018 - iOs & Android
Robot Arena 3
2017 - PC
Go Hunting Archery
2014 - Android
Gurumin 3D:
A Monstrous Adventure
2016 - Nintendo 3Ds
The Hand of Panda
2016 - Nintendo 3Ds

E D U C A T I O N
Bachelor of Fine Arts
Media Arts & Animation
The Illinois Institute of Art - Schaumburg, IL
2012

All images copyright © Yvette Rosales unless otherwise noted.  Do not redistribute.
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  • Home
  • About Me
    • Resume
    • Published Games
  • Portfolio
  • Artwork
  • Contact